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Gmu Music Player source released on Github

2021-04-12 19:18
The Gmu source code is now available on Github. There are also a couple of previously unreleased features and a new branch of Gmu that supports the more modern SDL2 (instead of SDL1.2).

If you want to build Gmu yourself, go check it out.

Gmu 0.10.1 released!

2016-09-10 14:33
I have just released version 0.10.1 of the Gmu Music Player. It is mostly a bugfix release.

Most notably it fixes some issues with the build process which could occur on some systems. Other than that I have improved some of the decoders. The Opus decoder now supports seeking, while the Ogg Vorbis decoder accepts files with the .oga extension (in addition to the more popular .ogg file extension).

For more information about Gmu 0.10.x please have a look at the Gmu 0.10.0 release post.

Source gmu-0.10.1.tar.gz (487 KB)
md5sum: 98146012ce9b5e8971162796a0be17e3

Gmu 0.10.0 released!

2016-07-13 19:18
Attention! There is a newer version available!

Here is a new release of the Gmu Music Player. Version 0.10.0 comes with a couple of new features and bugfixes. Also, lots of code has been changed/rewritten for better quality, security and performance. Since Gmu turns 10 this year (I released the first version of Gmu for the GP2X back in 2006), 0.10.0 seems like a suitable version number for this anniversary release.

Gmu setup dialog

Noteworthy new features and bugfixes:
  • A configuration dialog in the SDL frontend for configuring lots of Gmu settings previously configurable through the config file only is now included
  • Gmu now stores its configuration and playlist information in XDG compliant locations (typically ~/.config/gmu and ~/.local/share/gmu)
  • An Ogg Opus decoder plugin for decoding Opus audio files
  • A new module decoder plugin using the OpenMPT decoder library
  • An experimental media library feature (disabled by default; only usable from gmuc currently)
  • Optional fade-out on skip feature (fades out the current track when user explicitly chooses another track)
  • A few fixes for supporting musl libc based systems
  • More robust networking code in gmuc (faster detection of lost connection) and Gmu
  • Command line mode for gmuc utility for controlling Gmu through command line commands e.g. "gmuc play /path/to/file.ogg" or "gmuc pause"
  • Improved build system with a configure script for auto detecting features (not autotools based)
This is mostly a source release right now, but I have built a version for the Z2 as well. It has been built using mozzwald's OpenWRT toolchain, so it runs on OpenWRT with musl libc.

Source gmu-0.10.0.tar.gz (493 KB)
md5sum: 6fda24acfd63bbda56e5fe227b2e5027

Zipit Z2 OpenWRT build (475 KB)
md5sum: b746a7595e58f5b2360661c85de49cba

Gmu on the PocketCHIP handheld

2016-07-10 11:42
NeoTheFox has ported Gmu 0.9.1 to the PocketCHIP. The PocketCHIP is a handheld computer based on the C.H.I.P. single board computer. It is an ARM-based device primarily meant to play retro games. I haven't tried it myself yet, but it seems only minor changes were required to make Gmu run.

Gmu on PocketCHIP

If you want to check it out, have a look at his repository.

Gmu for the GCW Zero

2013-10-25 16:38
Just so you guys don't miss it, radon86 from the Dingoonity forums has built Gmu 0.9.1 for the GCW Zero handheld console.
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